Scene Composer : Future Updates and Features!

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It contains the future updates and features list.

How it will work:
High Priority:

Are those modifications that NEED to be done, so they have priority among others. (Will be done soon)


Minor Priority:

Are those modifications that ADD a possibility but don't are really needed to work. (Can be done soon)


Future Features:

Are those modifications that we'd like to add but we don't know when it will happen. (Not likely will be done soon)

High Priority:


- Undo and Redo functions (Ctrl-Z and Ctrl-Y)
- Image Save (Saves the view/camera to a PNG file)
- Cameras (with portrait and landscape possibilities)
- Better Selectors (Menu with the bones?)
- Better Gizmos
- Better Navigation and Controls

Minor Priority


- Primitive Objects (Cube, Sphere, Cylinder, etc)
- Duplicate Object (Ctrl-D)
- Solo Object Mode (Edit only a specific object and rotates only around it)
- Quality Selection Menu (Enhance Shadows, Lights, etc)
- Proportion Overlays (Golden Ratio, Quarters, etc)

Future Features


- Arms and Legs IK (Inverse Knematics)
- Primitive Weaponary and Projectiles (Sword, Wand, Bow, Gun, Axe, Arrow)
- Multiple thumbnail rendering styles (Depth, ColorID, etc)
- OBJ Export - Selection and Scene
- Character Age, Weight, Ethnicity and Skin Color
- Position Presets (Running, Climbing, Attacking, etc)
- Mirror Tool for Arms and Legs